Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    The First Descendant Season 3: Breakthrough keyart

    The First Descendant Season 3 Looks Like A Gamechanger

    05/11/2025
    Mafia: The Old Country promotional still

    Everything We Know About ‘Mafia: The Old Country’

    05/08/2025
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Blood of Zeus
  • MCU
But Why Tho?
Home » Image Comics » REVIEW: ‘DIE,’ Issue #18

REVIEW: ‘DIE,’ Issue #18

Max FunkeyBy Max Funkey07/16/20213 Mins Read
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

DIE #18 - But Why Tho

DIE #18 is published by Image Comics. It comes from the creative team of writer Kieron Gillen, artist Stephanie Hans, and letterer Clayton Cowles. The issue opens with a flashback. Ash and Angela, having only recently returned from DIE the first time, go to a pub. Ash narrates the events and explains that Angela and Chuck had begun dating shortly before they escaped.  The relationship ends poorly as the pair finds Chuck kissing another girl on the dance floor. Angela throws a drink in his face and she and Ash leave. They go to a secluded area to talk, and Ash ruminates on their escape. Particularly he could have saved Sol when they originally escaped if he had not hesitated to say the incantation to leave.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

We then rejoin the party in the present as they delve into the dungeon at the center of DIE. Ash notices almost immediately that the dungeon itself is modeled after the Mines of Moria, though the others are slow to make the same realization. They soon find themselves in a central room where it looks as if a great battle had occurred. In its center is a strange book that Sol immediately recognizes as his journal. But within its pages are truths that the group is not ready to learn. Truths that could threaten their chances of escape.

DIE #18 serves as a reminder that Gillen excels not only at writing satisfying plot threads and action but at writing compelling characters as well. There is little action in this issue, and most of what is there happens in flashbacks. But the emotional impact of the group’s discoveries is substantial. For the first time in a while, Ash shows some doubt in herself and her actions. She has always questioned or noted the morality of her decisions, but it wasn’t really until now that she seemed unsure. Mix that with Sol’s revelations and you have a deeply compelling and heartrending read.

Once again, I cannot speak highly enough of Hans’ art. At this point, it has become abundantly clear that she is as responsible for the success and impact of DIE as Gillen. Whether she is drawing calm scenes of tense discussion or bright, burning battles, she brings a dynamism and artistic quality that few others are capable of. Each panel is a painting worthy of framing, and her ability to choose when less is more is brilliant. The use of featureless backgrounds that simply blaze with emotion remains one of my favorite aspects of her art. The work of Cowles is also praiseworthy. The varying text fonts and styles add immersion to the story. Furthermore, despite that variety, it is never difficult to tell what is being said and who is saying it.

DIE #18 reinforces my belief that this will go down as one of the all-time great fantasy series. Gillen’s plotting and pacing are outstanding, and his ability to write emotional moments remains top-notch. Paired with Hans’ gorgeous art and Cowles’ strong letters, I am eternally impressed with this series. I will continue to champion it long after it concludes because it deserves all that praise and more.

DIE #18 is available wherever comics are sold.

DIE #18
4.5

TL;DR

…I am eternally impressed with this series. I will continue to champion it long after it concludes because it deserves all that praise and more.

  • Buy via ComiXology Affiliate Link

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleIndies Comics You Might Not Have Read But Should July 14th
Next Article What Comics To Read: Marvel July 14th
Max Funkey
  • X (Twitter)

Librarian, Dungeon Master, and Video Gamer. I love reading, learning, teaching, and, honestly, I'm always just happy to be here.

Related Posts

Tenement #1- But Why Tho

REVIEW: ‘Tenement,’ Issue #1

06/23/2023
Battle Chasers #10- But Why Tho

REVIEW: ‘Battle Chasers,’ Issue #10

06/14/2023
I Hate This Place #9

REVIEW: ‘I Hate This Place,’ Issue #9

06/07/2023
Almighty #5

REVIEW: ‘Almighty,’ Issue #5

06/07/2023
Almighty #4

REVIEW: ‘Almighty,’ Issue #4

05/03/2023
I Hate This Place #8

REVIEW: ‘I Hate This Place,’ Issue #8

05/03/2023
TRENDING POSTS
Razer Joro product image
9.0
Product Review

PRODUCT REVIEW: The Portable Razer Joro Is A Travel Gamechanger

By Kate Sánchez05/08/2025Updated:05/08/2025

Reliable and uncompromising in its gaming features on the go, the portable Razer Joro is a travel gamechanger.

The First Descendant Season 3: Breakthrough keyart Features

The First Descendant Season 3 Looks Like A Gamechanger

By Kate Sánchez05/11/2025

At PAX East 2025, NEXON previewed the groundbreaking mega-update for The First Descendant Season 3: Breakthrough.

The Devil's Plan Season 2 key art
4.5
TV

REVIEW: ‘The Devil’s Plan’ Season 2 Is Off To A Rough Start

By Charles Hartford05/07/2025Updated:05/07/2025

The Devil’s Plan Season 2 challenges its contestants to outsmart and outmaneuver each other. Unfortunately, it does so in pace grinding ways

Together (2025) still from Sundance
8.0
Film

REVIEW: Have a Grossly Good Time ‘Together’

By Kate Sánchez01/27/2025Updated:05/05/2025

Dave Franco and Alison Brie’s Together (2025) is disgustingly funny, genuinely ugly, and just a good time at the movies.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here