Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    The First Descendant Season 3: Breakthrough keyart

    The First Descendant Season 3 Looks Like A Gamechanger

    05/11/2025
    Mafia: The Old Country promotional still

    Everything We Know About ‘Mafia: The Old Country’

    05/08/2025
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Blood of Zeus
  • MCU
But Why Tho?
Home » PC » EARLY ACCESS REVIEW: ‘Book of Travels’ Is a Solid Start (PC)

EARLY ACCESS REVIEW: ‘Book of Travels’ Is a Solid Start (PC)

Arron KluzBy Arron Kluz10/11/20215 Mins ReadUpdated:05/25/2022
Book of Travels
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Book of Travels

Blue-gray trees rustle in the wind at night above the lanky figure obscured by clunky robes and illuminated only by a small fire in front of them. Over the fire, they combine a few spare ingredients in a pot and make a warm cup of tea that soothes and energizes them—a brief respite from the cold of the night. Their only companions are the crackling of the flames and the faint pluckings of guitar strings. Then, they stand, shouldering a bulky pack and pulling a raggedy hood over their head as a light rain begins to fall with quiet splashes. From there, they plod across a varied moody landscape, picking plants, bartering with NPCs, and slowly expanding their library of skills. This is what players should expect from Book of Travels. 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Book of Travels is developed and published by indie studio Might and Delight and just recently launched in Early Access on PC. As the studio behind the cult Shelter series, Book of Travels builds on the studio’s experience creating unique gameplay loops within absolutely gorgeously painted worlds. However, Book of Travels is a very new approach for the studio, as it is what the developers are calling a tiny MMORPG. 

What this means for Book of Travels is that players load into servers of less than ten players that they can come across randomly. When players first create characters, they customize them from several randomized options, including a name, a class-like Form, starting inventory, and a few personality traits. Each of these categories offers players a randomized selection of options when they create their characters with the goal of encouraging players to roleplay their characters in various ways. 

Most of the systems that push players to roleplay their characters are very optional, with Book of Travels giving players the space to flesh out their characters more if they want to without requiring it for those who don’t. Players then select their starting point in the world by choosing from options like being shipwrecked or traveling by foot, as well as whether they want to start in the North, East, South, or West section of the map. 

Not only does this system allow players’ stories to start in a unique feeling way, but it also allows players to spawn near their friends for some cooperative play. Of course, the game can be played fully with friends, but at this point, Book of Travels feels much more targeted towards solo players. A large reason for this is that the game’s small servers allow players to run into other players here and there, but not too often. 

Book of Travels

These interactions happen sparsely enough to highlight the isolation that players often feel while traveling around the world of Book of Travels. Players can only communicate with one another through a select number of emotes that are determined by their character’s Form. This makes these interactions a lot more interesting as players discuss working together to complete cooperative tasks. 

These tasks each use some of Book of Travels’ more than 300 abilities that players can unlock and level up. These abilities offer many different options for players to interact with the game’s world, and there is an impressive diversity between them. For example, players can also unlock different tea recipes that can offer them different boosts when drank as well as being able to cast some simple magic spells by consuming plant reagents as well. 

These activities take up most of Book of Travels’ gameplay loop as players travel across and discover the world while managing their survival needs and expanding their abilities. Players play through several quests and small narratives that play across the game’s map and the world to grow their character. These stories are great at building the world of Book of Travels while also giving players some direction to their adventures without being restrictive or pigeon-holing players into building their characters in specific ways.

Another standout part of Book of Travels is its visual design. Traveling through the game world is sublime with its calming sound design, elegant visuals, and just how peaceful gameplay is. Of course, there is combat that players can undertake with other players and NPCs alike. Still, it fits well into Book of Travels’ more relaxed mechanical approach while also being largely avoidable for players who aren’t interested in it. However, it may cost them when they run into some bandits.

Book of Travels also gives players the feeling of existing in a very grounded world, with servers dictating the time of day that players experience as well as many elements like ferries operating on a real-time schedule that players have to workaround.

Overall, Book of Travels is in a very solid place as a newly launched Early Access title. It offers a unique experience that should satisfy players looking for a more meditative or unique online experience. However, the game still has quite a ways to go in the form of content, especially if it wants to keep players around for a more extended period. Thankfully, there are many avenues the developers can explore to this end, especially once they start receiving feedback from players throughout the Early Access process. 

Book of Travels is available now on PC.

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleClassic Star Wars Games Coming Back to Retail Stores
Next Article REVIEW: ‘Strange Adventures,’ Issue #12
Arron Kluz

Arron is a writer and video editor for But Why Tho? that is passionate about all things gaming, whether it be on a screen or table. When he isn't writing for the site he's either playing Dungeons & Dragons, watching arthouse movies, or trying to find someone to convince that the shooter Brink was ahead of its time. March 20, 2023

Related Posts

La Quimera
3.0

EARLY ACCESS REVIEW: ‘La Quimera’ Is A Short Bore

05/07/2025
Captain Blood video game still
3.0

REVIEW: ‘Captain Blood’ Is Not The Buried Treasure You Seek

05/06/2025
Revenge of the Savage Planet
9.0

REVIEW: ‘Revenge Of The Savage Planet’ Is Comedic Gold And Platforming Fun

05/05/2025
Clair Obscur: Expedition 33 Party
7.0

REVIEW: ‘Clair Obscur: Expedition 33’ Wears Its Inspirations On Its Sleeve

04/23/2025
Cover of Steel Seed
6.0

REVIEW: ‘Steel Seed’ Has Difficulty Defining What Makes The Game Fun And Unique

04/22/2025
Lost Records Bloom & Rage Tape 2
7.5

REVIEW: ‘Lost Records: Bloom & Rage Tape 2’ Isn’t Perfect, But Its Powerful

04/19/2025
TRENDING POSTS
The First Descendant Season 3: Breakthrough keyart Features

The First Descendant Season 3 Looks Like A Gamechanger

By Kate Sánchez05/11/2025

At PAX East 2025, NEXON previewed the groundbreaking mega-update for The First Descendant Season 3: Breakthrough.

Razer Joro product image
9.0
Product Review

PRODUCT REVIEW: The Portable Razer Joro Is A Travel Gamechanger

By Kate Sánchez05/08/2025Updated:05/08/2025

Reliable and uncompromising in its gaming features on the go, the portable Razer Joro is a travel gamechanger.

The Devil's Plan Season 2 key art
4.5
TV

REVIEW: ‘The Devil’s Plan’ Season 2 Is Off To A Rough Start

By Charles Hartford05/07/2025Updated:05/07/2025

The Devil’s Plan Season 2 challenges its contestants to outsmart and outmaneuver each other. Unfortunately, it does so in pace grinding ways

Together (2025) still from Sundance
8.0
Film

REVIEW: Have a Grossly Good Time ‘Together’

By Kate Sánchez01/27/2025Updated:05/05/2025

Dave Franco and Alison Brie’s Together (2025) is disgustingly funny, genuinely ugly, and just a good time at the movies.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here