Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    The First Descendant Season 3: Breakthrough keyart

    The First Descendant Season 3 Looks Like A Gamechanger

    05/11/2025
    Mafia: The Old Country promotional still

    Everything We Know About ‘Mafia: The Old Country’

    05/08/2025
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Blood of Zeus
  • MCU
But Why Tho?
Home » Marvel Comics » REVIEW: ‘Murderworld: Moon Knight,’ Issue #1

REVIEW: ‘Murderworld: Moon Knight,’ Issue #1

William TuckerBy William Tucker02/16/20234 Mins Read
Murderworld Moon Knight #1 - But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Murderworld Moon Knight #1 - But Why Tho

Murderworld: Moon Knight #1 is part of a crossover published by Marvel Comics, written by Jim Zub and Ray Fawkes, art by Luca Pizzari, colours by Matt Milla, and letters by Cory Petit. Four remaining survivors of Arcade’s games have broken free and are now within the inner workings of Murderworld, tracking him down from the inside. But that may put them in even more danger.

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

This issue should really have a sub-title of ‘false sense of security,’ as perhaps the end of the last issue carried with it a piece of hope as the characters gained an upper hand. Breaking through the walls of the game changed the perceived direction, but that does not make their road any safer. It is explosive and heartbreaking. What has changed is that these characters have been given time to show personality and draw us in, two of them having been narrators of the previous chapters, and so now their morality has more weight and I personally want them all to make it out. The action is still brutal and unflinching, the violence quick and shocking still so many issues later. There are so many surprises and changes, and the nature of this comic means that story arcs can be cut down in a second. Zub and Fawkes excellently quash any feelings of hope again, but one flicker emerges by the final page.

The characters in this book are becoming more likable and understood, but it is a dangerous game to try and get attached to anyone in the Murderworld series. It is something that those inside the challenge have fallen foul of too. It is suddenly glaringly obvious that there aren’t many bodies left in the game, so a death would really change the course of the story. The narrator and focus character has changed to Marina, a figure that’s been out of the main part for a lot of the series. She’s a figure, like Vincent, with more of a Marvel background, connected to a well-known group. It makes her extremely capable in a fight and cutthroat in her thinking, which has proven to be an advantage in Murderworld. This might be one of the more emotionally devastating chapters so far, because of how far all the characters have come.

The art in Murderworld: Moon Knight #1 is terrific. There is a matter-of-fact attitude to the violence, displaying it so brazenly. There is the addition of Marina, an athletic and focused fighter, brilliantly captured as a calculated battler. The lines seem to be thinner than in previous issues, allowing for ultra-specific facial expressions. But then blocky shadows can also be used well for gloom and ominous settings. The title character included looks phenomenal, one of the all-time great costumes taken for a spin by Pizzari. He is another figure like Wolverine whose violence is well-documented, and that blunt force is captured through his robotic decoy too. There are some fantastic pieces of imagery and playing around with panel layouts in this issue too, perhaps more than in other issues. The method of displaying explosions or Arcade’s image of what’s happening within Murderworld is fantastic.

The colours are also very well done. The past has a deep green hue to it that fits the atmosphere of the group involved. There is beauty to the lighting and the exaggerated tones included in some of the pages, which is strange when the subject matter is so horrifying. There’s a lovely use of pale blues during Moon Knight’s segment, as well as on Eden’s outfit, which matches nicely with the stark white of the caped costume. The lettering has some inventive inclusions, with creepy word balloons and some gruesome SFX.

Murderworld: Moon Knight #1 proves that this series can still pack a gut punch. After breaking out of the game, perhaps it felt like the murders may cease slightly and the participants were on the road to some form of freedom. This issue is a reality check and carries with it some of the hardest moments to read. But I would also argue it’s one of the most beautifully illustrated books of the series too. One issue remains and I don’t think the test will get any easier.

Murderworld: Moon Knight #1 is available where comics are sold.

Murderworld: Moon Knight #1
5

TL;DR

Murderworld: Moon Knight #1 proves that this series can still pack a gut punch. After breaking out of the game, perhaps it felt like the murders may cease slightly and the participants were on the road to some form of freedom. This issue is a reality check and carries with it some of the hardest moments to read. But I would also argue it’s one of the most beautifully illustrated books of the series too. One issue remains and I don’t think the test will get any easier.

  • Read Now on ComiXology with Our Affiliate Link

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘Star Wars: The Bad Batch,’ Season 2 Episode 9 – “The Crossing”
Next Article REVIEW: ‘The Invincible Iron Man,’ Issue #3
William Tucker

William is a screenwriter with a love of comics and movies. Once referred to Wuthering Heights as "the one with the Rabbits."

Related Posts

Cover of The Amazing Spider-Man Issue 3

REVIEW: ‘The Amazing Spider-Man’ Issue 3

05/07/2025
Cover of Godzilla vs Spider-Man issue 1

REVIEW: ‘Godzilla vs Spider-Man’ Issue 1

04/30/2025
One World Under Doom Issue 3

REVIEW: ‘One World Under Doom’ Issue 3

04/23/2025
Predator VS Spider-Man Issue 1 cover

REVIEW: ‘Predator VS Spider-Man’ Issue 1

04/23/2025
The Amazing Spider-Man Issue 2

REVIEW: ‘The Amazing Spider-Man’ Issue 2

04/23/2025
Superior Avengers Issue 1

REVIEW: ‘Superior Avengers’ Issue 1

04/16/2025
TRENDING POSTS
Murderbot Season 1 keyart from Apple TV Plus
9.0
TV

REVIEW: ‘Murderbot’ Continues Apple TV+’s Sci-Fi Winning Streak

By Kate Sánchez05/12/2025

Humor, action, and the weirdness of science fiction keep Apple TV+’s Murderbot hitting every single episode.

The First Descendant Season 3: Breakthrough keyart Features

The First Descendant Season 3 Looks Like A Gamechanger

By Kate Sánchez05/11/2025

At PAX East 2025, NEXON previewed the groundbreaking mega-update for The First Descendant Season 3: Breakthrough.

The Devil's Plan Season 2 key art
4.5
TV

REVIEW: ‘The Devil’s Plan’ Season 2 Is Off To A Rough Start

By Charles Hartford05/07/2025Updated:05/07/2025

The Devil’s Plan Season 2 challenges its contestants to outsmart and outmaneuver each other. Unfortunately, it does so in pace grinding ways

Razer Joro product image
9.0
Product Review

PRODUCT REVIEW: The Portable Razer Joro Is A Travel Gamechanger

By Kate Sánchez05/08/2025Updated:05/08/2025

Reliable and uncompromising in its gaming features on the go, the portable Razer Joro is a travel gamechanger.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here