Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    The First Descendant Season 3: Breakthrough keyart

    The First Descendant Season 3 Looks Like A Gamechanger

    05/11/2025
    Mafia: The Old Country promotional still

    Everything We Know About ‘Mafia: The Old Country’

    05/08/2025
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Blood of Zeus
  • MCU
But Why Tho?
Home » DC Comics » REVIEW: ‘Cyborg,’ Issue #2

REVIEW: ‘Cyborg,’ Issue #2

William TuckerBy William Tucker06/20/20234 Mins Read
Cyborg 2 But Why Tho
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Cyborg #2

Cyborg #2 is published by DC Comics, written by Morgan Hampton, art by Tom Raney and Valentine De Landro, colors by Michael Atiyeh, and letters by Rob Leigh. In the latest issue, Cyborg tries to process the fact that this new robot claims to be his father. 

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The issue manages to both take a step back and one forward in the early pages. A brief flashback details Silas Stone’s last moments just before it jumps to Cyborg trying to figure out what is happening. The issue does not fully deal with the situation in the way I assumed it would. It steps away from the creepiness of the bomb dropped to instead focus on factfinding and discovery. Hampton is attempting to build up a new status quo for Cyborg, giving him a headquarters and a set of supporting cast around him. The other plotlines, notably anything involving Solace, take center stage. It isn’t clear what they are up to but that is exactly the point. 

While I initially thought Cyborg was going to run like a technological thriller based on the last page, and there are still those notions, it doesn’t have the unsettling elements needed to make it so. The mysterious corporation already establishing itself as untrustworthy is something that puts this Cyborg series in a similar bracket of genre to franchises such as Judge Dredd or Terminator. A classic scrap between heroes and villains is interrupted by the new robot friend, with a lot of mysteries being crafted, before a surprising final page sets up the next chapter.

The writing and the dialogue have some parts that just aren’t landing. Things that are clearly designed as running jokes are starting to worry me, as their execution doesn’t have the intended impact in my view. One of those is the monologue that a newsreader has in each issue. These pieces go on for far too long and don’t have the intended exciting impact that they aim for. Perhaps if it was laced alongside other pieces of exposition it could be better, but this scene is static and slows the issue down. Victor’s interactions with other characters in Cyborg #2 help to regain that life and energy, with some amusing back and forths. But there is a new element added to this issue, another piece of dialogue that chimes in, that feels cumbersome and unruly in practice. The captions are nicely written, incredibly contemplative, and are affected by this new idea.

The art is a mixed bag. It really shines when the battle between Cyborg and some of the villains begins. The chaos and the design of the characters suit the art style of Raney. The rough, thick lines and extensive detail intensify the scrappy conflict, adding noise to the issue. The new robot can be haunting, sometimes looking out of place in Cyborg. When there is a close-up of its cold, expressionless face, the lines become cleaner and more precise. However, it is the illustration of human faces that I find most disappointing and off-putting. When approaching the panel from an obscure angle, the proportions of the placement just aren’t right at all and that leads to misshapen, ugly heads. 

The colors also excel best in the fight scene, able to flourish and be livelier. I really like the subtle tones of Silas, a faint purple on the metal. In the battle, there is the green, silver, and orange of Cyborg clashes with a cool blue, while there are also striking tones for the powers and technology. The lettering can be a mess. There are moments where there are so many different variations of word balloons and SFX in one panel that the whole thing is discombobulating and confusing.

Cyborg #2 is very hard to stick with. At its core is a great story and a fantastic lead. The plot is fascinating, altering the concept of Victor’s critical father into something more intense and fitting for a science-fiction comic. And the mysteries within Solace are intriguing. But the repeated gags aren’t working and the unappealing art style makes the comic unpleasant at points. They are weighing the book down and getting in the way of the extremely likable elements.

Cyborg #2 is available where comics are sold.

Cyborg #2
  • Rating
2.5

TL; DR

Cyborg #2 is very hard to stick with. At its core is a great story and a fantastic lead. The plot is fascinating, altering the concept of Victor’s critical father into something more intense and fitting for a science-fiction comic. And the mysteries within Solace are intriguing. But the repeated gags aren’t working and the unappealing art style makes the comic unpleasant at points. They are weighing the book down and getting in the way of the extremely likable elements.

  • Read Now on ComiXology with Our Affiliate Link

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘The Vigil,’ Issue #2
Next Article REVIEW: ‘Superboy: The Man of Tomorrow,’ Issue #3
William Tucker

William is a screenwriter with a love of comics and movies. Once referred to Wuthering Heights as "the one with the Rabbits."

Related Posts

Absolute Superman Issue 7

REVIEW: ‘Absolute Superman’ Issue 7

05/07/2025
Absolute Green Lantern Issue 2

REVIEW: ‘Absolute Green Lantern’ Issue 2

05/07/2025
Cover of Batman/Superman: World's Finest 2025 Annual Issue 1

REVIEW: ‘Batman/Superman: World’s Finest 2025 Annual’ Issue 1

04/30/2025
The cover of Detective Comics 2025 Annual Issue 1

REVIEW: ‘Detective Comics 2025 Annual’ Issue 1

04/30/2025
Batman Issue 159 cover

REVIEW: ‘Batman’ Issue 159

04/23/2025
Absolute Martian Manhunter Issue 2

REVIEW: ‘Absolute Martian Manhunter’ Issue 2

04/23/2025
TRENDING POSTS
Murderbot Season 1 keyart from Apple TV Plus
9.0
TV

REVIEW: ‘Murderbot’ Continues Apple TV+’s Sci-Fi Winning Streak

By Kate Sánchez05/12/2025

Humor, action, and the weirdness of science fiction keep Apple TV+’s Murderbot hitting every single episode.

The First Descendant Season 3: Breakthrough keyart Features

The First Descendant Season 3 Looks Like A Gamechanger

By Kate Sánchez05/11/2025

At PAX East 2025, NEXON previewed the groundbreaking mega-update for The First Descendant Season 3: Breakthrough.

The Devil's Plan Season 2 key art
4.5
TV

REVIEW: ‘The Devil’s Plan’ Season 2 Is Off To A Rough Start

By Charles Hartford05/07/2025Updated:05/07/2025

The Devil’s Plan Season 2 challenges its contestants to outsmart and outmaneuver each other. Unfortunately, it does so in pace grinding ways

Razer Joro product image
9.0
Product Review

PRODUCT REVIEW: The Portable Razer Joro Is A Travel Gamechanger

By Kate Sánchez05/08/2025Updated:05/08/2025

Reliable and uncompromising in its gaming features on the go, the portable Razer Joro is a travel gamechanger.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here