Close Menu
  • Support Us
  • Newsletter
  • News
  • Features
  • Interviews
  • Reviews
    • Video Games
      • Previews
      • PC
      • PS5
      • Xbox Series X/S
      • Nintendo Switch
      • Xbox One
      • PS4
      • Tabletop
    • Film
    • TV
    • Anime
    • Comics
      • BOOM! Studios
      • Dark Horse Comics
      • DC Comics
      • IDW Publishing
      • Image Comics
      • Indie Comics
      • Marvel Comics
      • Oni-Lion Forge
      • Valiant Comics
      • Vault Comics
  • Podcast
  • More
    • Event Coverage
    • BWT Recommends
    • RSS Feeds
Facebook X (Twitter) Instagram
Support Us
But Why Tho?
RSS Facebook X (Twitter) YouTube
Trending:
  • Features
    The First Descendant Season 3: Breakthrough keyart

    The First Descendant Season 3 Looks Like A Gamechanger

    05/11/2025
    Mafia: The Old Country promotional still

    Everything We Know About ‘Mafia: The Old Country’

    05/08/2025
    Sunderfolk Phone Players

    10 ‘Sunderfolk’ Tips To Help You And Your Party Thrive

    05/02/2025
    Bob in Thunderbolts But Why Tho

    ‘Thunderbolts*’ Visualizes Depression As Only A Superhero Movie Can

    05/02/2025
    Games to Play After Expedition 33

    5 Games to Play After Beating ‘Clair Obscur: Expedition 33’

    05/01/2025
  • Star Wars
  • K-Dramas
  • Netflix
  • Blood of Zeus
  • MCU
But Why Tho?
Home » DC Comics » REVIEW: ‘Knight Terrors: Punchline,’ Issue #1

REVIEW: ‘Knight Terrors: Punchline,’ Issue #1

William TuckerBy William Tucker07/18/20234 Mins Read
Knight Terrors: Punchline #1
Share
Facebook Twitter Pinterest Reddit WhatsApp Email

Knight Terrors: Punchline #1

Knight Terrors: Punchline #1 is published by DC Comics, written by Danny Lore, art by Lucas Meyer, colors by Alex Guimarães, and letters by Steve Wands. This is part of the Knight Terrors event. Punchline finds herself in a city where everyone is asleep. But when she fights Batgirl and wins, everything seems too good to be true…

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

Get BWT in your inbox!

Subscribe to our weekly newsletter and get the latest and greated in entertainment coverage.
Click Here

The story is crafted beautifully, using what might have been seen in other books to influence the beginning. In other Knight Terrors comics, the line between waking and sleeping is outwardly stated, or events are so strange it is obvious. But Lore teeters on the edge of both for the whole issue. The opening scene is intensely dramatic, ending with a shocking move that should make the mind up. But with the rest of the city sleeping and Punchline being on the outside of that, the question keeps being asked. The issue takes its time with the next instance of horror, doing it quietly for a moment before unleashing something truly horrifying. That slightly slower pace adds to the unease like Punchline is sleepwalking. But once the gloves are off, the book keeps getting weirder, ending on a final page that doesn’t like to clarify anything.

Knight Terrors: Punchline #1 features a reduced cast, which does a lot to magnify the confusion. At the center of it all is Punchline and one of Gotham’s heroes. It’s also relatively subdued with the dialogue. The narration is constant. Punchline’s thoughts are very considered and normal, different from when she is the villain. But that is perhaps due to a lack of conversation. She even ponders on the lack of talking about the issue itself. Whole pages go by without anyone speaking, allowing actions to speak louder. When someone does talk, it is effective and spine-chilling.

The art is terrific. As a comic that relies heavily on actions, Meyer is brilliant at that task. Just when the hero enters the picture, it is clear something isn’t right. The fight is superbly choreographed as two similarly sized characters go toe-to-toe. The sense of movement in the book is exciting and keeps the momentum up. The artist can operate with a real understanding of the whole room. Much of the second act of the issue is just Punchline, but we get various angles. This also increases the sinister parts of the comic, as things in the background become potential threats. The reveal is excellent, and the progressively increasing level that the art reaches takes it in a direction I don’t think anyone was expecting.

The colors are awesome. One palette of shades and tones is used for two-thirds of the issue, with a lot of purple and natural lighting. Then the final part of the book is in a confined space and an incredibly dangerous location. The page becomes less natural, covering Punchline and everything around her with green or red. Those lights still come from somewhere, but it is intensified. The lettering is decent, although it should be noted that it is primarily the caption boxes. 

Knight Terrors: Punchline #1 is an intimate horror comic. Knowing when something is part of the nightmare in these tie-ins could potentially lead to ambivalence, as there is a feeling that the characters can’t truly be harmed. So what happens when you don’t know what is real and what is the dream? How the story pans out seems obvious, but Lore routinely throws little information that makes me doubt myself. Punchline just seems penned in, with no help or anywhere to go if she’s in danger. And Meyer’s great feat is to tell much of the story purely through art and physicality.

Knight Terrors: Punchline #1 is available now wherever comics are sold.

Knight Terrors: Punchline #1
5

TL;DR

Knight Terrors: Punchline #1 is an intimate horror comic. Knowing when something is part of the nightmare in these tie-ins could potentially lead to ambivalence, as there is a feeling that the characters can’t truly be harmed.

  • Read Now On ComiXology With Our Affiliate Link

Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
Previous ArticleREVIEW: ‘The Vigil,’ Issue #3
Next Article REVIEW: ‘Knight Terrors: Wonder Woman,’ Issue #1
William Tucker

William is a screenwriter with a love of comics and movies. Once referred to Wuthering Heights as "the one with the Rabbits."

Related Posts

Absolute Superman Issue 7

REVIEW: ‘Absolute Superman’ Issue 7

05/07/2025
Absolute Green Lantern Issue 2

REVIEW: ‘Absolute Green Lantern’ Issue 2

05/07/2025
Cover of Batman/Superman: World's Finest 2025 Annual Issue 1

REVIEW: ‘Batman/Superman: World’s Finest 2025 Annual’ Issue 1

04/30/2025
The cover of Detective Comics 2025 Annual Issue 1

REVIEW: ‘Detective Comics 2025 Annual’ Issue 1

04/30/2025
Batman Issue 159 cover

REVIEW: ‘Batman’ Issue 159

04/23/2025
Absolute Martian Manhunter Issue 2

REVIEW: ‘Absolute Martian Manhunter’ Issue 2

04/23/2025
TRENDING POSTS
Murderbot Season 1 keyart from Apple TV Plus
9.0
TV

REVIEW: ‘Murderbot’ Continues Apple TV+’s Sci-Fi Winning Streak

By Kate Sánchez05/12/2025

Humor, action, and the weirdness of science fiction keep Apple TV+’s Murderbot hitting every single episode.

The First Descendant Season 3: Breakthrough keyart Features

The First Descendant Season 3 Looks Like A Gamechanger

By Kate Sánchez05/11/2025

At PAX East 2025, NEXON previewed the groundbreaking mega-update for The First Descendant Season 3: Breakthrough.

The Devil's Plan Season 2 key art
4.5
TV

REVIEW: ‘The Devil’s Plan’ Season 2 Is Off To A Rough Start

By Charles Hartford05/07/2025Updated:05/07/2025

The Devil’s Plan Season 2 challenges its contestants to outsmart and outmaneuver each other. Unfortunately, it does so in pace grinding ways

Razer Joro product image
9.0
Product Review

PRODUCT REVIEW: The Portable Razer Joro Is A Travel Gamechanger

By Kate Sánchez05/08/2025Updated:05/08/2025

Reliable and uncompromising in its gaming features on the go, the portable Razer Joro is a travel gamechanger.

But Why Tho?
Facebook X (Twitter) Instagram Pinterest RSS YouTube Twitch
  • CONTACT US
  • ABOUT US
  • PRIVACY POLICY
  • SUBSCRIBE TO OUR NEWSLETTER
  • Review Score Guide
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small contribution.
Written Content is Copyright © 2025 But Why Tho? A Geek Community

Type above and press Enter to search. Press Esc to cancel.

But Why Tho Logo

Support Us!

We're able to keep making content thanks to readers like YOU!
Support independent media today with
Click Here